![]() Shrouds the targets' vision in total darkness, Blinding them. FortitudeĮats away at the target's spirit, inflicting Corrosive damage and converting that essence into Health for the caster. 8 Corrode Damage per 3.0 sec for 10.0 sec | Accuracy vs.FortitudeĬauses enemy wounds in the area of effect to ignite, inflicting additional Burn damage over time each time they receive damage. 4 Burn Damage over 6.0 sec | Accuracy vs.+5 Burn Armor Rating, +5 Freeze Armor Rating, +5 Shock Armor Rating, +5 Corrode Armor Rating for 60.0 secĬreates a mystical shield around the caster, suffusing them with bonuses to Burn, Freeze, Corrode, and Shock Armor Ratings.Spins a resilient, viscous web throughout the area of effect, Immobilizing all that fail to resist the effect. Immobilized for 6.0 sec | Accuracy (-5) vs.WillĬreates a bizarre and perplexing visual distraction, Confusing enemies in the area of effect. Arcane Veil has no effect on attacks made from firearms or veil piercing effects. +50 Deflection against non-Veil Piercing attacks, Concentration for 12.0 secĬonjures a protective shield of magic, dramatically boosting the wizard's Deflection and granting Concentration.This attack cannot miss and will reliably interrupt.Ĭreates a duplicate of the caster to distract enemies, granting the caster a high Deflection bonus until he or she is successfully Hit. Surrounds the caster with a shield of spirit energy, granting an increased Armor Rating and Concentration.Ī quick thrust of magical force dealing damage capable of piercing through The Veil. +3 Armor Rating, Concentration for 45.0 sec.Reflex per 3.0 secĬoats the ground in a slick, oil-like substance, causing Prone to anyone in the area of effect. Summons multiple unerring spell missiles that batter the target, inflicting Crush or Corrode damage. Does Freeze damage to a target and reduces its Accuracy. The caster's hands become so cold as to freeze what they touch. ReflexĬalls a field of unearthly blades into existence, inflicting immediate Slash or Pierce damage and Hobbling enemies in the area of effect.Ī bolt of electricity jumps from the caster's fingers to the nearest enemy, and then to the next nearest, causing decreasing amounts of Shock damage. 8-11, Hobbled for 12.0 sec | Accuracy vs.While in this form, spells are disabled, but physical attributes become more like an Ogre's. ![]() Transformed for 30.0 sec (Spellcasting Disabled, +1 enemies Engaged, +4 Might, +2 Constitution, -4 Intellect, -2 Dexterity).Nimble for 30.0 sec, +20 Defense when Disengaging for 30.0 secĮmpowers the caster with unnatural speed, granting them the Nimble Inspiration as well as bonus Disengagement Defense.The wizard temporarily receives the Aware Inspiration from the effect.Ĭreates a cone of fire in front of the caster, causing Burn damage to anyone in the area of effect. ![]() Grants the caster otherworldly sight, resulting in preternatural awareness. Instead, when summoned they will provide the wizard with a passive effect that persists as long as the familiar is present. Familiars are capable of combat, but are not particularly effective at it. Summons a helpful creature to aid the caster. Each successful strike with the staff siphons Health for the wizard.
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